Fegaria (Remastered)
This is definitely the Pygame project that I put the most time and effort into. The system for item prefixes which modify item stats is probably what I like the most about it. The video below shows off most of the mechanics the project has to offer.
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Future Plans
As much as I like this project, the programming styles used to create it are pretty appalling. which is why I made a re-write to the render engine in SDL, this project was very barebones so I never released it but If I were to do a full re-write, python and pygame would not be used.
Meta
Language languageUsed = Python;
bool inDevelopment = false;
std::string dateCreated = "18/03/18";

Library librariesUsed[] = {
    Pygame
};

std::string credits[] = {
    "Fergus Griggs - Programming"
};
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