Tower Defence Extravaganza
//Project intro
This was the second project I ever made in Pygame, the first being my A-level coursework project. As you can imagine, I had very little experience. Despite this, I think that this game has some cool features and makes good use of the pygame MIDI module.
//Demo video from my YouTube
//Devlog links
01 - Project Background (N/A)
//Other links
01 - GitHub repo
//Project meta-data
Language languageUsed = Python;
bool inDevelopment = false;
std::string dateCreated = Mid 2017";

Library librariesUsed[] = {

std::string credits[] = {
    "Fergus Griggs - Programming"
//Future plans
The main issue with this project is the enemy count, pygame struggles to draw large quantities of objects simultaneously and thus when lots of enemies need to be drawn in the later stages, the game begins to slow down drastically. For the most part I am happy with this project though.
//Feel free to leave me a comment below