Pug Defence
//Project intro
This project was the first time I really got to work collaboratively with an artist to create a game and the experience was in general a good one. I guess it helps that the artist in question was my brother so there was no getting to know each other. The video below shows the project in action.
//Demo video from my YouTube
//Devlog links
01 - Project Background (N/A)
02 - Animation Handling (N/A)
03 - Working with an Artist (N/A)
//Other links
01 - GitHub repo (N/A)
02 - Release Build
//Project meta-data
Language languageUsed = C++;
bool inDevelopment = false;
std::string dateCreated = 
"17/01/19";

Library librariesUsed[] = {
    S2D
};

std::string credits[] = {
    "Fergus Griggs - Programming",
    "Brodie Griggs - Art/Animation"
};
//Future plans
In terms of future for this project, I may decide to re-write the engine in SDL2 at some point and If Brodie is available, I'm sure he will be up to help.
//Feel free to leave me a comment below