//Project intro
This project was my first and one of my only projects using Staffs Uni's in house developed library: S2D. It is fairly simple but basically at the limits of what S2D can achieve.
//Demo video from my YouTube
//Devlog links
01 - Project Background (N/A)
02 - A* Pathfinding (N/A)
03 - Working With S2D (N/A)
//Other links
01 - GitHub repo (N/A)
02 - Release Build
//Project meta-data
Language languageUsed = C++;
bool inDevelopment = false;
std::string dateCreated = "28/01/19";

Library librariesUsed[] = {

std::string credits[] = {
    "Fergus Griggs - Programming"
//Future plans
There are many things I could add to this project, more random Ghost AI, powerups etc. but I most likely will not make anything in S2D when SDL is an option.
//Feel free to leave me a comment below